South Korean game developer Netmarble was selected as the preferred bidder to buy Woongjin Coway. PHOTO: Reuters
◇ Netmarble's M&As and Bang's decision
After the board meeting on Monday, Woongjin decided to designate Netmarble as the preferred bidder for a stake in its Coway shares. Netmarble offered to purchase a 25.08% stake in Woongjin Coway for 1.8 trillion won ($1.5 billion).
Bang stepped up again in 2011 to save Netmarble. By acquiring promising indie game developers, he managed to establish Netmarble as South Korea’s biggest mobile gaming company. In 2015, Netmarble entered strategic partnership with NCSOFT. The decision led to Netmarble's greatest hit, ‘Lineage 2: Revolution’ in 2016.
Acquisition of Coway is not the first instance that Bang took an interest in non-gaming business. Last year, Netmarble bought a 25.71% stake in Big Hit Entertainment for $170 million. Big Hit manages BTS, a boy band popular worldwide. Back then, Bang was hoping for a breakthrough as profits declined and competition increased within the game industry. This time, he is taking his bet on Korea's largest rental services firm.
◇ Stable cash flow and subscription model
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Netmarble explained that by acquiring Coway, it plans to combine game and rental business, providing smart home services based on subscription model. Coway has 35% of the Korean water·air purifiers, bidets and bed mattresses rental service market. It has more than 7 million subscriptions and hires more than 20,000 door-to-door salesmen. Netmarble plans to make products based on its artificial intelligence, big data, and cloud technology and sell them to Coway’s customers.
However, investors and analysts are raising doubts about the synergy between the two businesses. Unlike the home rental services targeting households, gaming businesses target individuals, typically males in their 20's and 30's.
Experts argue that Netmarble plans to use Coway as a cash cow. Coway's revenue for the last year was $2.2 billion and its operating profit $421 million. Netmarble’s operating profit for the last year was $203 million. According to sources, Netmarble expects that relying on game business alone will soon reach its growth limits, despite steady growth in its revenue. /Kang, Misun. Nam, Soohyun
*The original version of this article has been published on Oct. 14, 2019.
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